Any chance of developing a companion device that could be set in the field of play to be "captured" by teams? Say have 5 of them, they start unaffiliated, thw n once shot 10 times consecutively by a team it flags for that team. When all 5 are on the same team that team wins or when time ends the team with the most wins. Attacking an enemy unit results in damage.
Pi's with wifi could communicate the info to each other or a central PC and control the io.
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